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To fight, you must click on the appropriate fighter's weapon, and he will attack. So be sure your fighters are in the front, and your spell casters are in the back.
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When you come upon an enemy, your front two men will be the only ones that can reach the enemy to attack. You are in first person view and must use the point and click controls. Also, you want to be sure to camp and memorize your spells as soon as you start, because there may not be time later. Check the stats on their weapons and armor often. Always keep your characters' best gear equipped. Be sure to talk to everyone, because information is vital in an RPG. Be sure to check all parts of a dungeon to be sure you don't miss any important items or weapons. High stat points for your characters help a lot too. You never know when you are gonna need someone from a different walk of life. Directions:īuild the best party you can to ensure victory. A very good game in all respects, and true to the game of AD&D. The graphics are good, and so is the sound quality. The game play is outstanding, almost perfectly imitating the real AD&D game. Just when you think you have beaten a level, you can find secret areas. Eye of the Beholder has a never-ending quality about it. Go and destroy the beholder that is holding the town "hostage". From the SNES AD&D Eye of the Beholder instruction manual. But do not wait for me - hire adventurers as the others have suggested. I will return to the Council soon, my investigations here are clearly fruitless. Where have we NOT looked, Paladinson my friend? Where is it the City Watch never patrol? Where would YOU hide from the Watch and the Lords of Waterdeep without leaving the area of the city? I can only think that we are overlooking something under our very noses. The only thing we have "learned" is that the name Xanathar recurs with grave persistence. All of our attempts to find its cause have been for naught. or perhaps below? My magics did detect the evil, but not its source. No, these traces of evil are not from outside Waterdeep, but from within. None have even heard of our elusive Xanathar. My informants seem clear on this point at least. I suspected that our problems now might be their doing, but I find no evidence of it. I have visited both Amn and Calisham, these cities have given us trouble in the past.
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In Waterdeep! I am not sure what to believe anymore. Before I left I heard rumors of assassins in the city, by Tyr. The signs of evil are clear, as you know, and growing. More than that, it is maddening and frustrating. I have investigated your concerns, my friend, and I am afraid the news is not good. Piergeiron, the chief Lord of Waterdeep, has called the party to a meeting and gives you the following letter:
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